Sign in to follow this  

Recommendations: Networked, 2d Turn Based Strategy

This topic is 3338 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi guys, I'm a student, and for one of my modules, I'm required to implement a simple network game. It could be text based, but I'd much prefer to write a simpler graphical application. I believe I'd like to knock-together a simple version of 'Famicom Wars' or 'Advance Wars' - a grid based, sprite based, turn based strategy game, with relatively simple game mechanics. I'm looking for advice on any possible libraries I may use. Notably, I have a preference for working in C# .NET, and I'll be writing the networking code myself. The biggest and most obvious option out there is XNA - but it seems to have limitations that draw me away from it; I'd like to be able to distribute my game freely, without any limitations imposed. There's a number of other 2d libraries out there, so I'm wondering if anyone has any recommendations - as it seems trying a load of them will take me quite some time - which I don't have! Many thanks for your time, Luke

Share this post


Link to post
Share on other sites
If you want to turn around a game in quick time, then I would suggest that you go for XNA. The requirements to play a XNA based game on a PC are a tad bit high, but you could create a setup file that would install the .Net Framework, XNA Framework and the DirectX update.

If XNA is not an option, I would recommend SFML. Its open-source, cross platform and has bindings for different languages.

Share this post


Link to post
Share on other sites

This topic is 3338 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this