Large 2D sprites
Quote:Original post by ThirstQuote:Original post by Cpt Mothballs
Don't use pixels anymore.
Vectoring is the way of the future.
Sweeping generalizations are generally far from the truth. Bitmap and Vector graphics are both valid tools for expressing 2d.
Yeah, I guess, but most people don't realise that rotating bitmaps causes this horrible sprite blurring effect and it ends up totally ruining more sprite based games.
That plus with vectoring, you can add a zoom function.
Not so much with spriting.
I guess it's all in how you use it, but I've been doing spriting for a while and doing flash is kind of new to me, but I just like vectoring more. It seems more technical to me.
Haha.
Although Hi-Res pixel by pixel backgrounds are probably the most awesome things ever.
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