Jump to content
  • Advertisement
Sign in to follow this  
lectersmeal

OpenGL glClear()

This topic is 3700 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi there, I'm an OpenGL newbie, but I hope someone can help me out. I'm using glClear() to clear the screen in an animation, but is there a way to only clear those points each time? I really don't want to clear the entire window because it clears my buttons, etc. Thanks for the help.

Share this post


Link to post
Share on other sites
Advertisement
Quote:
Original post by lectersmeal
I'm using glClear() to clear the screen in an animation, but is there a way to only clear those points each time? I really don't want to clear the entire window because it clears my buttons, etc.
Nope, you need to redraw your buttons each frame as well.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!