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OpenGL New particle effect tutorial

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Hi all, A few weeks ago I posted the results of my study project, a particle effect viewer, on GameDev. A got a few reactions of people interested in the source of the project. Therefore, I added the source code to the post. For those interested in the source of a flexible particle effect tutorial in OpenGL, Look here. If you have any questions, comments or what so ever, I'd be glad to here it. I was to lazy to actually add a license, so you may do with the source whatever you like. But I would appreciate it if you do not claim the source to be yours (such as handing it in at your school). Regards, Dietger

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