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Juan sin tierra

Developing graphics application with QT4

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I need to create an application using a physics engine, but I can't find any easily compatible with QT. I am NOT using MSVS, but all open source physical engines are distributed for it (with .lib files etc). Is there a solution. Some library containing just .h files and .dll's would be perfect.

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QT is a windowing and UI toolkit. A physics engine is an abstract library computing transformation, state and geometric data for 3D objects. You won't find any physics library compatible with QT, because both have absolutely nothing to do with each other.

And all OSS physics engines I'm aware of compile fine on gcc. It's more the other way round, actually - it can sometimes be a pain to set them up with MSVC.

Quote:

Some library containing just .h files and .dll's would be perfect.

How do you want to tell the linker where to find the DLL symbols then ? By hand ?

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