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Witchsong

Basic questions....

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I've just started looking at C#, and wanna make a game with it, basically the graphics/movement is gonna be tile-based in the same way as the old Zelda or Pokemon games. How would I go ahead and make these kinds of graphics in C#? Should I use DirectX, or just make it in WPF, for example? (I'm pretty much a noob when it comes to making games :p)

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Yeah, DirectX is where you should start when thinking of anything at least a bit more advanced.

However, if you want your first game to be a platformer, you'll encounter loads of difficulties. Best to start off with something a bit more simple like tetris.

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