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jalla2000

OpenGL Textured trapezoid without perspective. How?

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I want to make a textured trapezoid like the one in the middle on this picture: http://bp1.blogger.com/_TrRVoYy3Itc/SFF1aDGquZI/AAAAAAAAAUY/rPV86rOPljw/s1600-h/perspective.jpg (the difference is very important to me) According to this URL (http://hacksoflife.blogspot.com/2008/08/perspective-correct-texturing-in-opengl.html) openGL will never produce a trapezoid like that. Are there no way? How? Currently I am just getting something like this: (http://www.r3.nu/~cass/qcoord/textured-st.gif). I read about the Q parameter here (http://hacksoflife.blogspot.com/2008/08/perspective-correct-texturing-in-opengl.html) but this will just make the texture with perspective, am i right?

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