Quote:Original post by csuguy
hm... I can't seem to get the glRotatef to work correctly on it, but the glTranslatef works perfectly, I can make it zip all around my scene... wdf...
you have to rotate before and translate after in that order.
glTranslate.....
glRotate........
if its not the confusing order of the stack, i absolutely have no idea,
i use light shaders instead and before i was calculating coords myself instead of using translate n rotate.