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jdub

C#: getting input with windows messages

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when I get input using win32 messages, do I have to memorize the message codes, or is their a way I can use Microsoft's message defines(ex: WM_ACTIVATE)?

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Since there's no way to #include .h files in C# (which is an incredibly good thing from a compiler point of view), you'll have to do something like the article and redefine them yourself.

Which is nice, because then you can put them in an enum and don't have to all-caps them or put WM_ in front of them, either.

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