Jump to content
  • Advertisement
Sign in to follow this  
swiper

Fullscreen mode artifacts from child windows

This topic is 3513 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I'm very new to directx programming and this question also touches on windows API so please bear with me.. I've got a D3D game running inside a web browser as a windowed activeX control. Everything runs fine until I try going to fullscreen mode. In this case, other items on the webpage "show/flicker" through the fullscreen rendering. For example if I also embed and run a youtube video on the same page it flickers heavly. I've got the browser window running as TOP_MOST window and covering the fullscreen resolution area (otherwise windows taskbar flickers through). If I run the game as a standalone app in its own parent window (separate from the browser), no artifact problems. I'm wondering if there is anything I can do to prevent child windows inside the browser parent from creating these artifacts while in fullscreen mode. Or perhaps masking the artifacts somehow. Thanks,

Share this post


Link to post
Share on other sites
Advertisement
I don't know... It may be an IE problem, but could be your problem. Have you searched the rest of "teh internets" ?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!