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Having problems using libnoise. followed the instructions closely on the site but I keep getting 4 errors like this. Error 1 error LNK2001: unresolved external symbol "public: virtual __thiscall noise::module::Module::~Module(void)" (??1Module@module@noise@@UAE@XZ) noisetestmain.obj LibnoiseTest _________________________________________________________________________ Error 2 error LNK2001: unresolved external symbol "public: virtual double __thiscall noise::module::Perlin::GetValue(double,double,double)const " (?GetValue@Perlin@module@noise@@UBENNNN@Z) noisetestmain.obj LibnoiseTest _________________________________________________________________________ Error 3 error LNK2001: unresolved external symbol "public: __thiscall noise::module::Perlin::Perlin(void)" (??0Perlin@module@noise@@QAE@XZ) noisetestmain.obj LibnoiseTest _________________________________________________________________________ Error 4 fatal error LNK1120: 3 unresolved externals C:\Documents and Settings\Kezryk\My Documents\Visual Studio 2008\Projects\LibnoiseTest\Release\LibnoiseTest.exe LibnoiseTest any ideas I am using using visual studio 2008 pro. My idea is to use libnoise to generate a tiled lOD type terrain. that can be generated on the fly. (if its even possible)Basically and infinate terrain.

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