Creating a game for 360

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3 comments, last by LetsKillDave 15 years, 5 months ago
Hi, i am a complete beginner at this.. I know that i need to learn some code and i am already at work on that. But i want to develop for the 360 and i don't know how to go about that. I looked at XNA but it seems that it must be put on xbox live and i want a real game on a disc. So what kind of stuff do i need to do this? thanks.
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http://www.xbox.com/en-us/dev/default.htm
how do i get my hands on a development kit though?

i mean, im looking to start creating games for the 360 but in order to do that i have to be a professional developer to get the Devkit?
is that right?
Quote:Original post by sxcdinox
how do i get my hands on a development kit though?


You don't.

If, as a hobbiest, you want to develop games for the 360, XNA is your only option.
Let me help you here:

Unless you are a top-notch game STUDIO, and have the financial backing of a great publisher (or have a top-notch game demo that you want to shop directly with MS Game Studios), you have no chance.

Not even a "long shot" chance. Don't even ask. Srsly.

If you're an indie, your only shot is with XNA. End of story.

I'm not trying to be cruel, it's just that Microsoft is highly disinclined to offer dev kits to non studios now. I'm going to also guess you don't have the $10,000 _per kit_ to buy them.

Microsoft used to have a developer program for all that, but it was quickly tossed in the trash once XNA came out.
David "LetsKillDave" WellerNVIDIA Developer Programs ManagerPersonal blog http://letskilldave.comPersonal Twitterfeed: letskilldaveNVIDIA Developer Announcements Twitterfeed: nvidiadeveloper (clever name, eh? :-)

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