Jump to content
  • Advertisement
Sign in to follow this  

Designing a new engine

This topic is 3684 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'd like to start writing an engine of my own, just for fun and to brush up my software architecture skills. I'm currently determining my specs and design. So I have a broad question; does anybody have favorite books, articles or websites that they can recommend for some inspiration on engine design/implementation ideas? I'm not looking for anything specific, I'm a professional developer and this is more like an experiment I can do in my leisure time. So I just want to find out about interesting ideas or different approaches. If you have any ideas yourself, that'd be awesome too. We can discuss here.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!