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Problems with 3DS files / local obj matrix?

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Hey I'm having problems loading / displaying 3DS files, and from all the searches I've down so have a lot of other people over the years. But I haven't seen an answer yet! What happens is that the model loads fine, but bits and pieces are all out of place. I thought it might be something to do with the local matrix chunk (0x4160), but I'm not exactly sure how that's supposed to be used because when I use that matrix to position the meshes they end up even more out of whack. I've tried using lib3ds, but the same thing happens with that. It's just certain models it seems, but it's not a totally uncommon problem so I'm hoping someone has a solution? Any suggestions / help would be very much appreciated! Thanks!

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