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[XNA] Z-order of 2D Sprites? [SOLVED]

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XNA 3.0 If I have a bunch of 2D sprites that overlap, how do I control the order in which they overlap? Please provide sample source code. [Edited by - Tom Knowlton on November 15, 2008 11:07:48 AM]

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This topic is 3316 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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