Jump to content
  • Advertisement
Sign in to follow this  
treeway

OpenGL CgFX in DirectX

This topic is 3623 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi Im looking at integrating CgFX into my DirectX rerndering code (I've got it running in OpenGL) but I'm having some problems. I have registered an error callback function with the CG library but it's not returning any errors. The problem is that I cant find a single example or demo of using CgFx (as opposed to just Cg) with DirectX on the net. Does anyone know of one? thanks.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!