Sign in to follow this  

Best book to learn DirectX 9 (and 10)?

This topic is 3317 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

And look what I get for thinking I wouldn't know anybody here. Hehe.

One of my friends has 'Introduction to 3D Game Programming with DirectX9.0' and while I didn't comb through it much, I did look over it for a few minutes and it looks pretty good. It might be a bit easyish and slow since you're already well-off with 3d; it explains a lot of the 3d stuff as it goes along teaching the API. But you can just skim through it more quickly I suppose. I do think there was a function reference in it somewhere so you can jump ahead and look back.

Although it only covers Direct3d; nothing for sound etc.

Hows that soccer game you were working on going?

Share this post


Link to post
Share on other sites
Ohh man.. I know this is going to sound stupid BUT.. after recommending that book (Introduction to 3D programming with DirectX 9.0), I went back in my shelf to start reading it again.

.. AND, I don't have the CD with the source code.. as I read through the book, it points to www.moon-labs.com for the source code. But the site is down :(

Does anyone have a .zip/rar maybe with the samples in it? I'm really pissed right now for being so stupid and misplacing the CD.. but at the same time, the website should NOT be down.

Share this post


Link to post
Share on other sites
Quote:
Original post by Instigator
Ohh man.. I know this is going to sound stupid BUT.. after recommending that book (Introduction to 3D programming with DirectX 9.0), I went back in my shelf to start reading it again.

.. AND, I don't have the CD with the source code.. as I read through the book, it points to www.moon-labs.com for the source code. But the site is down :(

Does anyone have a .zip/rar maybe with the samples in it? I'm really pissed right now for being so stupid and misplacing the CD.. but at the same time, the website should NOT be down.




http://www.d3dcoder.net/d3d9c.aspx

early christmas present :)

Share this post


Link to post
Share on other sites
Quote:
Original post by godsenddeath
Quote:
Original post by Instigator
Ohh man.. I know this is going to sound stupid BUT.. after recommending that book (Introduction to 3D programming with DirectX 9.0), I went back in my shelf to start reading it again.

.. AND, I don't have the CD with the source code.. as I read through the book, it points to www.moon-labs.com for the source code. But the site is down :(

Does anyone have a .zip/rar maybe with the samples in it? I'm really pissed right now for being so stupid and misplacing the CD.. but at the same time, the website should NOT be down.




http://www.d3dcoder.net/d3d9c.aspx

early christmas present :)


I was really happy when you posted that but unfortunately, I've got just 'Introduction to 3D programming with DirectX 9.0 not 'Introduction to 3D programming with DirectX 9.0: A Shader approach'

Too bad its a different book :( haha.

Share this post


Link to post
Share on other sites
completely depends on how comfortable you are with shaders, if you're good with them, go to directX 10, if you haven't worked with them, work with directX 9, and step by step, replace fixed function code with shader code

Share this post


Link to post
Share on other sites
The "A Shader Approach" version is the only version of the book worth reading at this point, by the way. The other one is little more than a historical curiosity.

Share this post


Link to post
Share on other sites
Quote:
Original post by JParishy
Quote:
Original post by TacticalPenguin
And look what I get for thinking I wouldn't know anybody here. Hehe.



You'd be surprised.

O_O

So who's next.. Yaustar? a_noob? I might as well just head over to homebrewilluminati...

Also, the version which I was talking about that I skimmed through was I believe the shader approach.

Share this post


Link to post
Share on other sites
Quote:
Original post by Promit
The "A Shader Approach" version is the only version of the book worth reading at this point, by the way. The other one is little more than a historical curiosity.

Yeah, that would probably explain why my book was covered in dust.

Quote:
Original post by godsenddeath
i tried :s
by the looks of it, it's a new site so he'll probobly put the other source up eventually

EDIT: aha, try this


Thanks a lot for the help, I guess I'll end up using the first links you posted.. I'm going for.. wait for it .. wait for it... "THE Shader Approach"!

Share this post


Link to post
Share on other sites
Thanks a bunch guys! It seems the general consensus is "Introduction to 3D programming with DirectX 9.0c: A Shader approach" so I'll go with that. How compatible is DirectX 10 and 9? Is there a big difference between the two?

Share this post


Link to post
Share on other sites

This topic is 3317 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this