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AzureRain

OpenGL Import 3d models

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Hi everyone, Is there an easy way to import 3d models into OpenGL with vertex, normals, triangle data? I've tried milkshape 3d's export to C++ header, which is fine, but milkshape 3d is on 30 day trial, so I need another solution. Thanks in advance!

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I'd recommend having a look at the OBJ format, which is very easy to parse, and is supported by all the 3d-applications I've ever encountered (including Blender, which is open source: www.blender.org/).

http://en.wikipedia.org/wiki/Obj
http://www.royriggs.com/obj.html

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