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CAL3D Tutorials

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I want to use Cal3D for animations in my game, but it seems to me there is no clear cut tutorials on how to use its functionality based off my google searches. I was wondering if anyone around here could suggest any possible tutorials they've come across, or any helpful links that might put me on the right path in understanding how to implement the Cal3D animations in my OpenGL Game Graphics Engine. Right now all I'd like to know is how to load a simple model with animations into my game engine. Thank you for your help. [Edited by - DigiMan Shart on November 21, 2008 8:37:07 AM]

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Main Page:
http://home.gna.org/cal3d/

What you need:
http://download.gna.org/cal3d/documentation/guide/c403.html

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I found that the source for the cal3d mini viewer was useful to help me implement the rendering code, I then modified it to use VBO's. Also upon loading the model I calculated tangent vectors for normal maps.

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