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agm_ultimatex

Looking for a directx book

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Hello, I am looking for a good/decent book on learning directx for christmas. I currently have Beginning Game Programming Opengl and More OpenGL, which I plan to finish reading and working on first. So im wondering when I have some background nowledge on 3d development, what would be a good book for learning directx? Thanks gamedev!

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I gotthis book

3D game programming with direct x 9.0c a shader approach. I found it good, but because I was already pretty accomplished in OpenGL i just use it as reference, although I got some nice little ideas from it, for water shader. Theres a direct X 10 version now although I didn't get that because I don't have vista and DX10 card.

I was recommended this book by someone else on here I think and its suited me for my needs. It focuses on using HLSL shaders for most things which is great and I have even used it to help me out with GLSL shaders as well because they are similar.

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