Jump to content
  • Advertisement
Sign in to follow this  
daviddoria

gluLookAt question

This topic is 3617 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

you have to specify an "eye point" and a "center of view" point, ie where the camera is and where it is looking. My question is, does the distance from the eye point to the center of view point actually change anything? or is the center of view point just used to determine a direction vector of where the camera is looking? ie. if I put the camera at (0,0,0) and the center of view at (0,0,1), is this different than putting the camera at (0,0,0) and the center of view at (0,0,3)? Thanks Dave

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!