Pylos - a game with AI
Hi Everybody,
for some time I wanted to write an AI of Pylos, 2 persons, turn strategy board game, described here: (http://www.boardgamegeek.com/game/1419). I thought its complexity is so limited that program will easily beat human. It turned out, that my solution, although analyses up to 8 plies, not always can beat its author.
Pylos is not very popular game, it's not present in Wikipedia. I could neither find any its AI solution on internet.
My solution is here: http://sourceforge.net/projects/hpylos.
Best,
Bartosz Wojcik
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