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OpenGL SVG implementation?

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Hi, Can anyone recommend an opengl library that implements scalable vector graphics (SVG)? I didn't find anything promising via the google. Thanks

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I would look at ShivaVG, I think they were trying to do something with SVG. There is also Cairo with OpenGL which can do the same thing (via the RSVG library). And SVGL, but I haven't even remotely looked at that one.

Sadly, the state of SVG and OpenGL isn't very active right now, as far as I can tell. I'm using a C# library to create a image and then just make a texture out of that, but I'm always on the lookout for a good SVG to OpenGL without that intermediate step.

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