Sign in to follow this  
CastorX

Draw RAW RGB data

Recommended Posts

CastorX    132
Hy! I need some help. Environment: Visual C++, win32 DGI, or GDI+ I want to draw my RGB (byte,byte,byte) raw data from dynamic matrix MYRGB **myPic; or MYRGB *myPic; // if this is simpler... into my window. Not pixel-by-pixel. It's too slow. :) Any simple solution? Please help. I would gladly accept links too. THX!

Share this post


Link to post
Share on other sites
Evil Steve    2017
You want to look into creating a DIB. That'll give you direct access to the pixel data, and let you write into it however you like. Then you can BitBlt() that DIB to your main window.

EDIT: Never mind, EasilyConfused's solution is better [smile]

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this