Jump to content
  • Advertisement
Sign in to follow this  
nairda

Triangle Projection

This topic is 3612 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I am trying to implement a routine to determine the closest distance between a line segment and a triangle. I've been told I need to test each edge against the line segment and then test the endpoints against the plane of the triangle when it projects within the triangle. How do I know if a point "projects" within a triangle? (ie: what is 'projection'?, I understand the basic concept visually http://mathworld.wolfram.com/Projection.html, but how do I implement this for projecting a point into a triangle?) Thanks!

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!