My first game in C++ SDL
Well finaly done with my first game. It isn't anything special and I didn't have realy much trouble making it, but i have done it because I needed some start in graphics and event handling. The game is made in 5 hours and the graphics are from a friend because the old graphics sucked.
The game is a simple Slot machine simulation.
If you want to see how a someones bad first game looks like than please try it:
This is the link:
http://rapidshare.com/files/167936863/Slot_Robber.rar
Also read the readme for 1 instruction...
Works for me. Congrats!
Might be nice to have a refill button or key so you don't have the restart the application when you run out of coins. ;)
Might be nice to have a refill button or key so you don't have the restart the application when you run out of coins. ;)
Quote:Original post by WanMaster
Works for me. Congrats!
Might be nice to have a refill button or key so you don't have the restart the application when you run out of coins. ;)
Thanks. Yea i know but in i didn't bother with that. If you run out of cash in real life you go home :P:P
Quote:Original post by RedReaper132Quote:Original post by WanMaster
Works for me. Congrats!
Might be nice to have a refill button or key so you don't have the restart the application when you run out of coins. ;)
Thanks. Yea i know but in i didn't bother with that. If you run out of cash in real life you go home :P:P
Heh, good point. I guess it's called a robber for a reason.
Quote:Original post by WanMasterQuote:Original post by RedReaper132Quote:Original post by WanMaster
Works for me. Congrats!
Might be nice to have a refill button or key so you don't have the restart the application when you run out of coins. ;)
Thanks. Yea i know but in i didn't bother with that. If you run out of cash in real life you go home :P:P
Heh, good point. I guess it's called a robber for a reason.
Yea. I got a special idea for the game to be able to punch the machine but i didn't implement it. I yust left robber for a nice name :D
Quote:Original post by francoispress
Good old SQL. I think it's a much better library than Allegro. Good job!
Yep good old school. And SDL is much better than Allegro I agree
Quote:Original post by francoispress
Good old SQL. I think it's a much better library than Allegro. Good job!
select * from posts where comment contains 'SQL';
;)
Quote:Original post by phresnelQuote:Original post by francoispress
Good old SQL. I think it's a much better library than Allegro. Good job!;)select * from posts where comment contains 'SQL';
SDL.
Nice little game mate :). Congratulations on finishing one, that happens quite rarely for me!
Just out of curiosity, is it completely random, or is it biased to lose?
Just an observation: I know its probably just a learning step so you didn't have 'consumer ease' in mind (which is fair enough), but using an .mp3 instead of .wav cuts the project size by about 75%.
Nice work :)
M
Just out of curiosity, is it completely random, or is it biased to lose?
Just an observation: I know its probably just a learning step so you didn't have 'consumer ease' in mind (which is fair enough), but using an .mp3 instead of .wav cuts the project size by about 75%.
Nice work :)
M
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