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viper110110

Making a brick breaker game

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Hey guys, I have a grade 12 computer science assignment which involves designing and developing a program. I have chosen to make a brick breaker style game. I have to get feedback from clients about what features they want, so my question to you is: What makes a good brick breaker game and what features would you want to see in it? thx in advance

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Toohr covered the main portions, definitely those.

I have always liked fancy particles shooting in every direction when you hit a brick =P

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Something creative and innovative, dares to be different, tries many things new...not just another lazy clone of a clone of a clone of the 22 year old Arkanoid.

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Exactly. There are just too many "basic" arkanoid clones. You should think of a cool fresh concept.

I also did this. Check my pong clone here:

http://www.pascalgamedevelopment.com/viewtopic.php?t=5301

Hope this helps!

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