Jump to content
  • Advertisement
Sign in to follow this  
mattnenterprise

openGL

This topic is 3668 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Well, this largely depends on your platform.

In Windows, you will need to download Visual Studio, which will come with the Windows SDK, which in turn contains the OpenGL development libraries.

In Linux, you should download and install either the OpenGL drivers from your graphics card's manufacturer, or the Mesa software OpenGL renderer. These will then contain the development files you need.

In Mac OS X, you should install Xcode, which will install everything you need. You should note that under OS X, when using the OpenGL framework, you should include <OpenGL/gl.h> and not the standard <GL/gl.h>.

Hope that helps.

Share this post


Link to post
Share on other sites
or you could just download the Windows SDK from the microsoft site, although on windows, Visual C++ Express is the best free IDE/Compiler that you'll come across by quite a large margin

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!