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Are Vertex Buffer Objects faster as Compiled Vertex Array

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Hello Since last week I'm involved in a project where the rendering is done with "Compiled Vertex Array". I usually use "Vertex Buffer Objects" for rendering of data which may change. However, my question is simple.. Are Vertex Buffer Objects faster as Compiled Vertex Arrays? Because the rendering of the data is very slow and I try to figure out why :D Cheers

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Original post by _Frankie
Since last week I'm involved in a project where the rendering is done with "Compiled Vertex Array". I usually use "Vertex Buffer Objects" for rendering of data which may change.
EXT_compiled_vertex_array is ancient (mid 90's, I believe), and their purpose has been entirely superseded by VBOs. And yes, in general, VBOs should be faster.

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