Quote:Original post by ben_garney
The issue is that routers tend to allocate bandwidth based on who's using it. If you are regularly using a certain amount of bandwidth then it assumes you will keep using that much. If you are jumpy (ie you use 5kb/sec for a while then jump to 40kb/sec then back down) then it introduces extra lag as the router has to reallocate bandwidth to meet the sudden demand. In some cases, the router may not have enough storage to keep the packets around until they can be sent and will drop them. In other words, user is playing game, something exciting happens, and suddenly user has a big lag spike - if you don't budget a fixed data rate.
If this is true, then i will be padding my packets with some resends until i reach a minimum amount of data, probably based on the max number of players in the game.
Thanks for the input.