Sky without a skybox?

Started by
0 comments, last by Eber Kain 22 years, 10 months ago
Any ideas on how to do a background without a skybox? i was thinking of drawing a single poly in ortho under everything else, and textureing it, then just modifying the texture coordnates as you moved the camera? or how about drawing a bunch of GL_POINTS of different sizes for a starfield, then moveing them when the camera moved?
www.EberKain.comThere it is, Television, Look Listen Kneel Pray.
Advertisement
well, if you''re doing a space scene, (with stars) then a particle engine could work. a sky box could potentially look better and is definately easier to impliment. (not that a particle engine isn''t )

HHSDrum@yahoo.com
My HomepageSome shoot to kill, others shoot to mame. I say clear the chamber and let the lord decide. - Reno 911

This topic is closed to new replies.

Advertisement