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murdock

Displaying Table data in an XNA game

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murdock    164
Is there an easy way to display table data in an XNA game? What I want to do is have a table of data where you can sort via a drop down list and then click on each row for more information. I plan on populating this table via an array or other data structure.

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Nypyren    12074
XNA doesn't have anything like that built in (or any other types of controls you might expect from System.Windows.Forms). You'd have to look at other people's free code to see if they've done what you need, OR... write it yourself!

Luckily it's not THAT hard to do what you want. Using the various font measuring functions ling SpriteFont.LineSpacing, SpriteFont.MeasureString, you can determine cell spacing, then if you want to clip text to each cell, you can use the "Scissor Rectangle" functionality.

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