How to extract keyframes from single obj file?

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1 comment, last by zer0wolf 15 years, 4 months ago
Hello! Probably everybody uses fairy forest scene for testing their renderers. I can't understand how to read fairy forest keyframes from http://www.sci.utah.edu/~wald/animrep/. My conventional simpe obj reader doesn't read it. DAZ studio doesn't work in my computer. What is the format of the file? Maybe somebody can share a source code? Please The author says there are 174K triangles. I have read more than 2M tris and vertices and do not know how to distinguish faces and vertices between the key frames (probably independent model configurations).
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Obj doesn't store keyframes, or any animation data. It stores simple static meshes. The format is up at WotSit.org.
Read the site you linked to carefully. Each additional obj file they include IS a key frame. They don't CONTAIN key frames.

Note that this is certainly not the best way to handle animation at all...
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter

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