gile[s] - lightmapper now free

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1 comment, last by Kwizatz 15 years, 4 months ago
Gile is a lightmapping program for game engines. Originally for Blitz3D but it exports to loads of file formats and should work in Ogre/Irrlicht etc. You can do Ambient Occlusion with the newest 2.0 beta version, and paint terrain UnrealEd &#115;tyle. Ambient Occlusion is the 2nd screenshot &#111;n <a href='http://www.frecle.net/index.php?show=&section=giles&#8834;=screenshots'>this page</a>. All the other screens are from the old version. <img src='http://www.frecle.net/images/small/giles2_screen04.jpg' alt='giles2_screen04.jpg'> EDIT: Download Link - http://www.frecle.net/index.php?show=&section=giles&sub=download <!–EDIT–><span class=editedby><!–/EDIT–>[Edited by - Stardog on December 17, 2008 1:49:46 PM]<!–EDIT–></span><!–/EDIT–>
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Looks neat. I'm going to check it out!
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
Cool, there was something I wanted to do with it, but decided not to buy it after getting jaded that most commercial 3d software either is too expensive or is close, but doesn't have the exact feature I need.

When I say "something" I mean I really can't recall what it was, probably lightmaps, which I ended doing with Povray/Megapov.

Thanks for the Head's up! [smile]

Edit: Erm, where did you saw it was now free, it doesn't seem to be. [headshake]

Nevermind, found it.

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