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Nocturnus

Creating and reading a custom file ext?

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What I was wondering is if there is a tutorial/article on how to create and read a custom file extension in C++/DirectX. What I am trying to is basically store a coordinates for models. I don't want to use .txt file because these can be easily tampered with by end-users. Any suggestions would be very welcomed. -Thanks

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A binary file can be just as easily tampered with by someone who knows what they're doing.

That said google "Binary File I/O"

-me

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Do you want encryption? Compression? Or should the values be stored in as they are in binary form?

Some more info would be appreciated :)

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