Creating and reading a custom file ext?
What I was wondering is if there is a tutorial/article on how to create and read a custom file extension in C++/DirectX.
What I am trying to is basically store a coordinates for models. I don't want to use .txt file because these can be easily tampered with by end-users.
Any suggestions would be very welcomed.
-Thanks
A binary file can be just as easily tampered with by someone who knows what they're doing.
That said google "Binary File I/O"
-me
That said google "Binary File I/O"
-me
Do you want encryption? Compression? Or should the values be stored in as they are in binary form?
Some more info would be appreciated :)
Some more info would be appreciated :)
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