C# server lightweight MMO usage.
I am looking for a C# based server for use with a lightweight MMO project. Can you suggest one either commercial or open source? I read the FAQ and it helped me a lot. However, most examples are using C or C++. Granted these are the best languages for the task but where could I see some C# examples?
Why do you want an existing server? Because if you are developing your own MMO, these servers might not be geared towards the needs of your project.
Try elaborating yourself a bit more, so we might help you with specifics.
Toolmaker
Try elaborating yourself a bit more, so we might help you with specifics.
Toolmaker
AFAIK, there are MMO frameworks in C++ and even in Java (see Sun Darkstar). Perhaps developing an MMO server takes time and C# havent existed enough time for having today an MMO server written with it.
If I recall correctly, RunUO is written in C#, serves a thousand people on a low-end server, and has been around for several years.
As hplus mentioned RunUO was written in C#, and there has also been a DAoC server "Dawn of Light" written in C# supporting > 1000 users and that is a 3D game taking care of collision, etc.
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