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Full screen exit

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I get these when doing an exit from full screen mode in directx10 D3D10: INFO: ID3D10Device::OMSetRenderTargets: A currently bound DepthStencilView is being deleted; so naturally, will no longer be bound. [ STATE_SETTING INFO #49: OMSETRENDERTARGETS_UNBINDDELETINGOBJECT ] D3D10: INFO: ID3D10Device::OMSetRenderTargets: A currently bound RenderTargetView is being deleted; so naturally, will no longer be bound. [ STATE_SETTING INFO #49: OMSETRENDERTARGETS_UNBINDDELETINGOBJECT ] D3D10: INFO: ID3D10Device::RSSetState: The currently bound RasterizerState is being deleted; so naturally, will no longer be bound. [ STATE_SETTING INFO #46: RSSETSTATE_UNBINDDELETINGOBJECT ] in my debugoutput. Anyone who can give me an uphead on this Stefan

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