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[c++] hiding implementation specific details

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I'm working on a project that doesn't guarantee that the same inherited class functions will be overridden in different implementations. For those who write cross-platform projects, what methods do you use to hide implementation-specific details from headers, such as overridden functions and private member variables? Any help is appreciated.

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I tend to supply an abstract super-class, requiring all required functionality, and very rarely allow for functionality that is not present on some target platforms, so the problem rarely arises.

Don't forget that where necessary you can declare a function to be pure virtual, which forces the implementer to provide at least a token implementation.

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