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HLSL printf?

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No, but considering that you can step through your HLSL line by line in PIX I don't see why you'd need to.

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ok, thanks.
i would like to output a vec that changes with cam position, so i can simultanously change cam pos and watch results without a breakpoint.
so actually a way to write to the PIX HUD would be better, is there something like that?

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