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Delphi bind to AS Error

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I tried to implement Angelscript in Delphi. Therefore i wrote this struct-equivalent of asSMessageInfo:


 pasSMessageInfo = ^asSMessageInfo;
  asSMessageInfo = packed record
    sec: pchar;
    row: integer;
    col: integer;
    kind: integer;
    msg: pchar;

asEngine_SetMessageCallback(angel_engine,@AngelScriptMessageCB,nil,asCALL_CDECL); with
procedure AngelScriptMessageCB( const mi: pasSMessageInfo; p: pointer );cdecl;

but the output just shows eg AS:??????????<?????????????>(0,0) Did i do anything wrong while converting the asSMessageInfo struct?

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I'm not familiar with Delphi but it looks like you've declared everything correctly.

It may be a difference in size on the pchar versus const char * types.

Does const mi: a pointer to the message information structure?

If this doesn't work, then perhaps you can write a simple wrapper callback in C++ that translates the asSMessageInfo structure to separate parameters that Delphi understands.


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Set a breakpoint on that line and run it. Then check the value's of mi^.msg and mi^.sec. Also check whether "mi" points to correct data. What version of delphi do you use?

If you need further help, i'd suggest you to register at www.pascalgamedevelopment.com. You'll find more pascal/delphi programmers there that can help you out. :)

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