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collada visual scene

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Hy. I have a collada file with 200meshes , they ara positioned like the visual scene of the file. Is possible to set for each mesh a the visual node transform matrix , that is multiplied by the it's graph scene parents like the collada ref? At the end of the visual scene parser i have a list of meshes with the precalculated transformation matrix for each mesh. Now for render the scene i have to iterate the list and transform for the precalculated matrix for each mesh. The question now is :How collada export the shene in a graph? and not a list with the multiplied transform??? THanks.

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