x CXX0030: Error: expression cannot be evaluated
y CXX0030: Error: expression cannot be evaluated
z CXX0030: Error: expression cannot be evaluated
w CXX0030: Error: expression cannot be evaluated
h CXX0030: Error: expression cannot be evaluated
d CXX0030: Error: expression cannot be evaluated
typedef struct {
GLfloat x, y, z;
GLfloat w, h, d;
GLuint texID[3];
} HOUSE;
HOUSE *p_house;
void Add_House() {
nhouse++;
p_house[nhouse].x = (float)eye.x;
p_house[nhouse].y = (float)eye.y;
}
What am I doing wrong?
Thanks,
Scott
Email
Website"If you try and don''t succeed, destroy all evidence that you tried."