Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

kill

Explosions

This topic is 6756 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Hi. I'm working on a 2D action puzzle and I chose OGL as a rendering API. I am using 3D effects in the game, but the game itself is 2D.
Recently I started working on explosions. I could prerender them, but I am looking for a more "3D" approach on implementing them. Can anyone point me to resources on that?
thanx

Share this post


Link to post
Share on other sites
Kill,

Look into implementing a particle system you can easily to explosions as well as other effects like water, or fire with them.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!