gl_point and alpha

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4 comments, last by pavel989 15 years, 3 months ago
it seems to me as though points are not effected by color states which include an alpha. is this so?
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Have you enabled blending and set the apropriate blend function?
im using glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

and yes GL_BLEND is enabled
either glColor or glMaterial(..., GL.GL_DIFFUSE, ...) will work to
set the alpha. If you use material once in your render, glcolor wont work anymore.
do you mean like glcolor4f()?
thats what i was trying to use
and for that matter, i haven't used material

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