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Old demo deferred shading: spot light (tex2Dproj)

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I experiment an old demo: http://www.gamedev.net/community/forums/topic.asp?topic_id=333203 After realisation spot light has found out strange artefacts (http://slil.ru/26522803) - round object there are "unnecessary" pixels. Who faced with such, prompt, in what, maybe, a problem? P.S. I from Russia, excuse for my bad English language. [Edited by - Elec3C on January 9, 2009 5:12:30 PM]

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