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[.net] So, I'm rendering to a control with OpenGL...

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This might be a dumb question, but does it matter what kind of control I want to draw to? I just want to render to a small control, not the whole Window. This is done easily enough, I'm just not really sure which control to choose. I mean, I can make it a text box or a panel or a button or whatever, it all looks the same after I initialize the GL context and start drawing, but is there any reason to choose one control over the other? [Edited by - nsto119 on January 15, 2009 10:32:22 AM]

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Some controls don't work that well - for example textboxes. You'll have to experiment and see.

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