Advertisement Jump to content
Sign in to follow this  

[.net] So, I'm rendering to a control with OpenGL...

This topic is 3653 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

This might be a dumb question, but does it matter what kind of control I want to draw to? I just want to render to a small control, not the whole Window. This is done easily enough, I'm just not really sure which control to choose. I mean, I can make it a text box or a panel or a button or whatever, it all looks the same after I initialize the GL context and start drawing, but is there any reason to choose one control over the other? [Edited by - nsto119 on January 15, 2009 10:32:22 AM]

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!