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vidjogamer

Which language?

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Picking a language. Of the two languages (both are excellent for beginning game programming) suggested in that article my personal preference and recommendation would be Python.

Any language (within reason - there are some strange languages out there) that can accept input and display graphics is fine really though, just pick one and get started.

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Original post by jbadams
Picking a language. Of the two languages (both are excellent for beginning game programming) suggested in that article my personal preference and recommendation would be Python.


I personally haven't worked with python, but I agree with the fact that C# is a very good language to start off with.

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Any language (within reason - there are some strange languages out there) that can accept input and display graphics is fine really though, just pick one and get started.


Again, agreed. don't spend to much time and energy choosing a language. There's no rule saying your not allowed to learn more than one language. Once you've learned the concepts well enough in one language you could go on to learning another.

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well i have actually taken a c++ and java class before so i know the basics. im currently more comfortable with java so thats what i was going to try to use. but i have been told that java is not the best choice for game programming. thoughts?

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Java is perfectly capable of producing good quality games, so if you're already familiar and comfortable with it then go right ahead - don't fall into the trap of spending all your time looking for 'the perfect language' when you could actually be working towards making a game - all languages have both advantages and disadvantages, but as long as you choose a well supported language with an appropriate selection of features (Java meets both of those requirements) you'll be just fine.


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The moderator formerly known as 'Kaz': Help Wanted Picks, 13.Jan.2009 | Why you shouldn't use Dev-C++ | Why you shouldn't use Visual C++ 6.0

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Original post by vidjogamer
well i have actually taken a c++ and java class before so i know the basics. im currently more comfortable with java so thats what i was going to try to use. but i have been told that java is not the best choice for game programming. thoughts?


If you are going with Java you probably want to look at JMonkeyEngine or LWJGL. (You might not want to bother with those for your first game though)

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Original post by vidjogamer
Would there be a preffered language for making homebrew games for consoles? Currently I am looking at the nintendo ds. Also any recommendations for learning OpenGL ?


Check out here to learn OpenGL using C++.

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Original post by vidjogamer
Would there be a preffered language for making homebrew games for consoles?
It depends on the console, you'll have to search for information on whichever console you have in mind. Fortunately there are communities of people out there providing tools and information for most of the major consoles you might want to develop homebrew software for.

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Currently I am looking at the nintendo ds.

Clicky. [smile]


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Original post by Chadwell
Check out here to learn OpenGL using C++.
Your link was broken, it should point here; don't forget the http at the start of the address when you create a link.

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