# keno

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I have a project, a game called KENO, i think u know that Keno have 80 numbers, and we have to press 100 bet in one time. how do i make to get 50% for casino and 50% for 'player people' as u now if people press 100bet will block for example all numbers '80' in keno what have available keno, any other idea sorry for my bad english. thanks, g

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anyone can help me with it
There are 80 numbers available, which players can pick. Counting that this
game will be played in multiplayer, those 80 numbers can be all picked by players.
Does anyone have a solution not to take me in negative values (loss), so the winning
numbers to be those which players didn't pick, until the budget of the game reaches
10k, and after that the winning number to be a random one picked by players, and give
him 5k and the other 5k to remain in the game?!
the winning chances to be 50% or something like this, so I don't loose at all

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Are you asking how you can create a Keno game that cheats?

That's not how games of chance work. They work by ensuring the odds are such that on average the house always comes out on top. That is, they don't have to cheat.

The way you do that is not by adjusting your algorithm to cheat, but by adjusting the amount you pay out for each win. You can mathematically calculate the odds of picking 5, 10, 15, etc correct and adjusting your payout accordingly.

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