Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Coleco

LPDIRECTDRAWSURFACE7 size??

This topic is 6235 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I know this may sound stupid....but when I do a: LPDIRECTDRAWSURFACE7 TempSurface; how much ram is taken up by that? I know that TempSurface is now basically a structure, but I can''t find out how much ram it uses. Also, am I correct in saying that no video-ram is taken by that? -Coleco

~ c o l ec o ~

Rock the cradle of love! You stupid WANKER! S i g n a l D E V .com --HASBRO SUCKS--

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!